Sherro
Sherro
Overview
They turn the shells that once covered them into swords and shields to protect fragile Shellies along the coastline.
Attributes
509- HP
- 100
- BREAK
- 50
- ATK
- 121
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 88
Evolution
Homeland Ability
3
Aniimo Ability
Trait
Tidal Heart
While in water terrain or after absorbing water, increases Water damage by 20% for 20s.
Skill Details
Flowing Water Slash
Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 61
Prismana Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Torrent Slam
Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Thunder Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Hydro Roll
Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 83
ATK
Wields the power of water to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Torrent Blade
Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 160
Sherro
Overview
The storm-born Sherros absorb lightning with their antennae, looking down upon the sea they guard like kings.
Attributes
509- HP
- 100
- BREAK
- 50
- ATK
- 121
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 88
Habitats
Echoback Landing
Homeland Ability
3
3
3
Aniimo Ability
Trait
Tidal Heart
While in water terrain or after absorbing water, increases Water damage by 20% for 20s.
Skill Details
Flowing Water Slash
Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 61
Prismana Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Torrent Slam
Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Thunder Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Hydro Roll
Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 83
ATK
Wields the power of water to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Torrent Blade
Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 160
Sherro
Overview
Guided by Prismana, the determination to serve justice casts a golden hue on Sherros’ shell armor.
Attributes
509- HP
- 100
- BREAK
- 50
- ATK
- 121
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 88
Homeland Ability
3
3
3
Aniimo Ability
Trait
Tidal Heart
While in water terrain or after absorbing water, increases Water damage by 20% for 20s.
Skill Details
Flowing Water Slash
Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 61
Prismana Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Torrent Slam
Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Thunder Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Hydro Roll
Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 83
ATK
Wields the power of water to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Torrent Blade
Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 160
Sherro
Overview
Touched by unstable Prismana energy, the Sherro's will to protect its kind makes its shell shine brighter than ever.
Attributes
509- HP
- 100
- BREAK
- 50
- ATK
- 121
- M.DEF
- 75
- P.DEF
- 75
- REGEN
- 88
Homeland Ability
3
3
3
Aniimo Ability
Trait
Tidal Heart
While in water terrain or after absorbing water, increases Water damage by 20% for 20s.
Skill Details
Flowing Water Slash
Gathers water currents to perform 3 consecutive slashes. If all hits strike the target, unleashes one additional powerful slash. When near water, absorbs water to deal extra damage equal to 30% Might, upgrading the slash into a Waterblade Slash.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 61
Prismana Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Torrent Slam
Throws a shell at the target. Nearby puddles deal extra damage equal to 30% of the original Might and increasing Water damage by 15% for 20s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Thunder Slam
Throws a shell at a target to deal damage. If near water terrain, absorbs water to expand the hit area and deal {0}% extra damage.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 47
Hydro Roll
Continuously consumes stamina to roll forward and ram targets, dealing damage and restoring stamina over time. Creates a puddle when the roll ends. Stamina can be restored this way at most once every 3s.
- Element
- Type
- Physical
- Cost
- 20
- Power
- 83
ATK
Wields the power of water to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Torrent Blade
Delivers a slash in a large area. If near water terrain, absorbs water to deal {0}% extra damage and increases basic attack range after the slash for {1}s.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 160
Shelly
Sheldon
Sherro