Tromber
Tromber
Overview
They like having fun and producing rhythmic music, so don't be surprised to see a grand symphony.
Attributes
522- HP
- 113
- BREAK
- 51
- ATK
- 88
- M.DEF
- 81
- P.DEF
- 79
- REGEN
- 110
Evolution
Habitats
Homeland Ability
3
Aniimo Ability
Pathfinding
Fly Lv.2
Mobility
Take Off
Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Trait
Band Member
When switching Aniimo in battle, restores 12.5 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Skill Details
Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 10s.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 62
Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 17% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
- Element
- Type
- 0
- Cost
- 0
- Power
- 0
Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 92
ATK
Wields the power of wind to attack targets from a distance.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 6
Tromber
Overview
They love walking in the sea breeze and are always in a good mood. Sometimes they just start playing and dancing.
Attributes
522- HP
- 113
- BREAK
- 51
- ATK
- 88
- M.DEF
- 81
- P.DEF
- 79
- REGEN
- 110
Habitats
Forest of Falling Stars
Homeland Ability
3
3
Aniimo Ability
Pathfinding
Fly Lv.2
Mobility
Take Off
Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Trait
Band Member
When switching Aniimo in battle, restores 12.5 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Skill Details
Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 10s.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 62
Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 17% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
- Element
- Type
- 0
- Cost
- 0
- Power
- 0
Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 92
ATK
Wields the power of wind to attack targets from a distance.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 6
Tromber
Overview
Trombers living in the highlands love to stroll in the sunlight, playing melodious tunes from their flower-shaped horns accompanied by the mountain breeze.
Attributes
522- HP
- 113
- BREAK
- 51
- ATK
- 88
- M.DEF
- 81
- P.DEF
- 79
- REGEN
- 110
Habitats
Zephyrus Landbridge
Homeland Ability
3
3
Aniimo Ability
Pathfinding
Fly Lv.2
Mobility
Take Off
Enters the Flying state to evade attacks from ground enemies. Takes more DMG while airborne.
Trait
Band Member
When switching Aniimo in battle, restores 12.5 EP to the next Chirpi family member switched in. Triggers once every 20s at most.
Skill Details
Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 10s.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 62
Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center.
- Element
- Type
- Magic
- Cost
- 20
- Power
- 59
Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 17% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
- Element
- Type
- 0
- Cost
- 0
- Power
- 0
Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 92
ATK
Wields the power of wind to attack targets from a distance.
- Element
- Type
- Magic
- Cost
- 0
- Power
- 6
Chirpi
Tromber
Cornet
Tubster