Tuckin
Tuckin
Overview
They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground.
Attributes
- HP
- 106
- BREAK
- 100
- ATK
- 80
- M.DEF
- 110
- P.DEF
- 83
- REGEN
- 71
Evolution
Homeland Ability
3
Aniimo Ability
Trait
Prank Master
Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.
Skill Details
Draw Nourishment
Roots itself firmly in the soil, granting self and Hummin 20% BREAK efficiency.Instantly restores 50% HP to all Hummins, and heals self and nearby Hummins for 2% HP every second.
- Element
- Type
- 0
- Cost
- 30
- Power
- 0
Haunting Choir
Causes all Hummins to blink next to the target and unleash sonic attacks, dealing area damage and inflicting a 1s [stun].
- Element
- Type
- Magic
- Cost
- 20
- Power
- 47
Gravel Strike
Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
- Element
- Type
- Physical
- Cost
- 10
- Power
- 39
Off-Key Shock Wave
Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
- Element
- Type
- Magic
- Cost
- 10
- Power
- 39
Breaking Roar
Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 165
ATK
(BREAK) Wields the power of grass to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Aniimo Training
Resonance Training
| LV 6 | Reach level 55. | |
| LV 7 | Reach level 65. |
Tuckin
Overview
Due to changes in soil composition, its skin has taken on an orange-red hue after absorbing minerals from the Earth, also becoming thicker and more robust.
Attributes
- HP
- 106
- BREAK
- 100
- ATK
- 80
- M.DEF
- 110
- P.DEF
- 83
- REGEN
- 71
Evolution
Homeland Ability
2
3
3
Aniimo Ability
Trait
Prank Master
Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.
Skill Details
Draw Nourishment
Roots itself firmly in the soil, granting self and Hummin 20% BREAK efficiency.Instantly restores 50% HP to all Hummins, and heals self and nearby Hummins for 2% HP every second.
- Element
- Type
- 0
- Cost
- 30
- Power
- 0
Haunting Choir
Causes all Hummins to blink next to the target and unleash sonic attacks, dealing area damage and inflicting a 1s [stun].
- Element
- Type
- Magic
- Cost
- 20
- Power
- 47
Gravel Strike
Teleports all Hummin units next to the target to unleash Gravel Tackle, dealing damage.
- Element
- Type
- Physical
- Cost
- 10
- Power
- 39
Off-Key Shock Wave
Teleports all Off-Key Grass units next to the target and unleashes a Tackle attack, dealing damage.
- Element
- Type
- Magic
- Cost
- 10
- Power
- 39
Breaking Roar
Restores Hummin units to their maximum number, then roars with them to release a massive shockwave at the target.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 165
ATK
(BREAK) Wields the power of grass to attack targets at close range.
- Element
- Type
- Physical
- Cost
- 0
- Power
- 6
Aniimo Training
Resonance Training
| LV 6 | Reach level 55. | |
| LV 7 | Reach level 65. |





